1. Set Up the game by placing the FiveDice into the Dice cUp and shaking them.
2. Each player takes a TurnRolling the Dice. The player with the highest number starts the game.
3. On each Turn, the player must decide whether to keep Rolling the Dice or to stop and take the Points they have accumulated. If they decide to keep Rolling, they must roll all FiveDice again.
4. If the player rolls a “Kara Climb” (all FiveDice showing the same number), they score 50 Points.
5. If the player rolls any other combination of Numbers, they score the total of the highest three Dice.
6. The game ends when one player reaches 100Points. The player with the highest score wins.
You should help kara to climb the mountain and reach its peak. But there are many places that you can fall down, so you should be very careful. All you have to do is to jump on the stones (platforms) and avoid falling by jumping over holes. You have normal and double jump and you should use them wisely to progress. There is also a time limit and you will lose the game if you run out of time.
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