4. When a player rolls a six, they can move their Love Totem one space in any direction.
5. If a player rolls any other number, they must move their Love Totem in the opposite direction of the number they rolled.
6. The first player to reach their Love Totem to the other player’s Love Totem wins the game.
7. If a player rolls a six, they can choose to move their Love Totem one space in any direction, or they can choose to move their Love Totem two spaces in the same direction.
8. If a player rolls a double, they can move their Love Totem two spaces in any direction.
9. If a player rolls a triple, they can move their Love Totem three spaces in any direction.
10. If a player rolls a four or a Five, they must move their Love Totem one space in the opposite direction of the number they rolled.
11. The first player to reach their Love Totem to the other player’s Love Totem wins the game.
Pull pins to connect the blue and red ball to win. Solve the puzzle so the two lovers can reunite at long last. Avoid having either of the balls roll off screen or it is game over!
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