3. The Survivors will take Turns Rolling the Dice. If a Survivor rolls a six, they can choose a card from the deck and move their figurine Up to the number of spaces indicated on the card.
4. The Zombies will take Turns Rolling the Dice. If a Zombie rolls a six, they can move their figurine Up to the number of spaces indicated on the card.
5. The Survivors must try to reach the end of the board before the Zombies Catch them.
6. When a Survivor or Zombie reaches the end of the board, the game is over. The Survivors win if they reach the end before the Zombies Catch them. The Zombies win if they Catch a Survivor before they reach the end.
7. To make the game more challenging, set a timer for each Turn. If a Survivor or Zombie fails to move their figurine before the timer runs out, they lose their Turn.